Ok, this is going to get complicated very fast...
Heres what i want:
On every "Attack" action on a specific character:
If the attack deals damage, the user who uses this action has a 25% chance to gain 25% of their own maximum mp back.
In theory, i also want this to work if a "Attack" action hits multiple targets. So each target will have its own individual 25% chance.
I dont mind if the user hits a target twice, the user gains two 25% chances... But if theres a way to make this happen once, id rather have this effect proc once on one enemy.
I dont want this effect to proc on magical/certain attacks or skills. Just on one skill, on one character, and this "Attack" skill will change over time.
and finally, i also want this effect to be placed as close to the character as possible, like in the character itself or the characters class.
I have an idea on how to do this... but i just want some input from the forums to see if theres a better way to do this.
I also have no problem downloading Yanfly's Plugins, now that im getting used to them lol.
Thank you, Frank