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Sorry if this is a really dumb question to ask but I'm on a major time crunch and I'm having trouble figuring this out.
I'm making an RPG/Quiz game similar to the math game Prodigy as my final project for an Education and Technology class I'm taking. I've got everything running the way I want it to but the professor now wants me to include a feature that gives students the definition of vocabulary words or other language translations of that word if they can't remember what they mean.
For example if the battle/Quiz question is "What elements make up the compound commonly known as salt?" then I need to figure out a way for students to select the word "compound" and have a second textbox pop up with the definition for compound.
Is this even possible? Or do I just need to add "What is a compound?" as the last choice selection and have it go to a definition textbox before returning to the original question (which seems clunky).
Thank you for any help you guys can give me!
I'm making an RPG/Quiz game similar to the math game Prodigy as my final project for an Education and Technology class I'm taking. I've got everything running the way I want it to but the professor now wants me to include a feature that gives students the definition of vocabulary words or other language translations of that word if they can't remember what they mean.
For example if the battle/Quiz question is "What elements make up the compound commonly known as salt?" then I need to figure out a way for students to select the word "compound" and have a second textbox pop up with the definition for compound.
Is this even possible? Or do I just need to add "What is a compound?" as the last choice selection and have it go to a definition textbox before returning to the original question (which seems clunky).
Thank you for any help you guys can give me!

