Keegan

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I want to make a treasure chest, but the size is 2x1 tiles, so the chest is wider than the RTP chest.


I know that in editor, 2x1 graphic tiles will appear as one tile, but in game, the size will follow the size of the graphics (which is 2x1).

I run it and the graphic looks good in the game, but it take 3 tiles graphic because the chest appear in the middle as graphic.
tred 1.PNG


And I can only open the chest by clicking the middle of the chest, but it doesn't work on the right side or lesft side of the chest.
I want to make the chest can be opened, by clicking any of the chest tiles and the chest is two tiles big, not 3.

tred 4.PNG

The left and right side graphics appear above the player
tred 3.PNG tred2.PNG
 

SmashArtist

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You can always cut the sprite in half and use two separate events to make it up. Then you'll have the two block collision box. :)
 

Keegan

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You can always cut the sprite in half and use two separate events to make it up. Then you'll have the two block collision box. :)
I that, but only the half of the chest is opened. :(
 

TWings

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Use the same switch for the 2 events so that they both open.
 

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