Keegan

Villager
Member
Joined
Jan 14, 2018
Messages
9
Reaction score
3
First Language
Indonesian
Primarily Uses
RMMV
I want to make a treasure chest, but the size is 2x1 tiles, so the chest is wider than the RTP chest.


I know that in editor, 2x1 graphic tiles will appear as one tile, but in game, the size will follow the size of the graphics (which is 2x1).

I run it and the graphic looks good in the game, but it take 3 tiles graphic because the chest appear in the middle as graphic.
tred 1.PNG


And I can only open the chest by clicking the middle of the chest, but it doesn't work on the right side or lesft side of the chest.
I want to make the chest can be opened, by clicking any of the chest tiles and the chest is two tiles big, not 3.

tred 4.PNG

The left and right side graphics appear above the player
tred 3.PNG tred2.PNG
 

SmashArtist

Lazy Artist
Veteran
Joined
May 31, 2016
Messages
921
Reaction score
1,822
First Language
English
Primarily Uses
RMMV
You can always cut the sprite in half and use two separate events to make it up. Then you'll have the two block collision box. :)
 

Keegan

Villager
Member
Joined
Jan 14, 2018
Messages
9
Reaction score
3
First Language
Indonesian
Primarily Uses
RMMV
You can always cut the sprite in half and use two separate events to make it up. Then you'll have the two block collision box. :)
I that, but only the half of the chest is opened. :(
 

TWings

The Dragon Whisperer
Veteran
Joined
Jul 26, 2017
Messages
528
Reaction score
868
First Language
French
Primarily Uses
RMMV
Use the same switch for the 2 events so that they both open.
 

Latest Threads

Latest Posts

Latest Profile Posts

While was working on one of the monsters that will appear in my horor game I may have made harold a Lovecraftian monster. (I used his head to keep things aligned.)
Finally got my website fixed and the security sorted so it's been a productive day. Can I go to sleep now? I mean... I don't need to work right?
It's always a good idea to refresh yourself on what your plugins do. I'm working on a map with opening walls, and I was about to tear my hair out over how much image editing and hand-constructing of autotiles I'd have to do, when I looked again and saw @Shaz 's Tile Changer could copy areas from another map.
"sorry it took me so long to respond" - can we please agree not to say that anymore unless it actually took a long time?! (Like 36hrs at least) I mean, I'm running out of funny responses here xD
Ugh... 4:53AM over here and I can't sleep so why not just game make.

Forum statistics

Threads
115,923
Messages
1,094,067
Members
151,178
Latest member
Mensito
Top