SWAMPFOOT9000

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I got bored. So here's a little tile set I whipped up! (I was kind of trying to go for and Ao-Oni feel...)​
ClayWalls_A3.png
 ​
(Edit:) Wow. THAT long without anybody posting on the mv recource board 0_0...​
might as well throw in a floor while I'm at it.​
Clay_Floor.jpg
 
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Hoppy

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I think people are waiting to have the game in their hands.

Nice tile though.
 

Sal-O-Mac

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Yeah It's still unclear as to what some of the finer limitations are with tile-sets so I think people are holding out. But hey, At least you've got a head start eh? =) I think I like where the tiles are going but it's a little hard to judge without context. That is a really nice wood texture you got going tho.
 

SWAMPFOOT9000

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Yeah It's still unclear as to what some of the finer limitations are with tile-sets so I think people are holding out. But hey, At least you've got a head start eh? =) I think I like where the tiles are going but it's a little hard to judge without context. That is a really nice wood texture you got going tho.
Yeah, hopefully I can just plug this in when MV comes out. And if MV's tilesets are set up the same way that VXace's tiles are, it should work fine =/...
 

Matombo

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nice floor tile

what are your terms of use?
 

SWAMPFOOT9000

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nice floor tile

what are your terms of use?
You can use them how ever you want, even take credit, it took like 20 minutes to make this.

(It would be interesting to see what you make with the tile set if you do use it though...)
 

Mesajia

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Hey,

i really like the floor. But the upper one doesn't look like a wall to me. Maybe you should add some wood, so it looks more like a wall.
 

SWAMPFOOT9000

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Hey,

i really like the floor. But the upper one doesn't look like a wall to me. Maybe you should add some wood, so it looks more like a wall.
That was kind of intentional. Hence why it is a "clay interior."
 

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Glad to announce:
Released a plugin mod for MV: SelectMultipleTargets v3.0 (mod of original by Zevia)

port to MZ is following

1,Randomly generate events with planted spawner events(great flexibility for customization and auto-match player's level)
2,Randomly enter roguelike dungeon
3,Player can exit dungeon or back to town or choose to challenge BOSS at the end of each dungeon
4,Dungeon maps can be randomly generated by a third-party tool
Got locked out of the house yesterday... best friends who had the spare ghosted me. Locksmith had to literally drill thru the lock bc they couldn't pick it. Whole process took 4 hours and far too much money. And they have to come back next week bc they don't have the right cylinder, cause it's an old interlocking lock. I'm livid lol
 I’m probably going to regret this, but I need kobolds for my project and I’ve decided to sprite them myself. This is Attempt #1, front view only.

KoboldFront.gif
It's a shame that Selection Control will not be ported to MZ. I found a neat way of using it to enable ways for tanks to protect squishies. lol

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