8 Bit Request

Blocker

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Need some 8 bit tilesets


Some help please?
 

HexMozart88

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You're going to have to be far more specific than that if you want even a hope of someone helping you. Interior? Exterior? What exactly? 
 
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Sharm

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8bit has no meaning without context, FYI.  What's limited to 8 bits?  The space on the drive the tiles take up?  The processing power of the computer?  The number of colors (which, btw, is a lot)?


Er, sorry, people using the term "8-bit" or "16-bit" to describe art is a pet peeve of mine.  I'm going to make a wild guess and assume you mean that the artwork looks a lot like it would work in an 8-bit memory console.  That still doesn't have a lot of meaning without context but gets us closer.  So, pixel art, probably low color count.  There's lots of tiles that fit that still, Tiny 16, Old School Modern, Crazy Leen's retro tiles, POP! Horror, ect.  Could you give us any more info to help narrow it down?  Like maybe tell us what kind of game you want to make?
 

Blocker

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*I need some tilesets(interior and exterior) to a 8 bit game
 

slimmmeiske2

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Fantasy? Modern? Steampunk? Any examples of 8 bit tiles you can share, so people have a reference?


You should check out the ones Sharm mentioned and see if they fit your need. 
 

Blocker

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*Like Final Fantasy IV
 

Sharm

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Ah, okay.  Check out POP! Horror and Pixel Myth in the store here.  Those would be the closest as is.  You could also see if you like XP's RTP or the DS tiles.  They're both brighter in coloring but they've got a lot of material to work with.
 

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coyotecraft

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I've experimented with a dirtier method of just processing MV's rtp through filters and index color palette. Surprisingly came out nice and even without any alignment issues.  Of course not everything turns out, like the mountain tops blending into the snow. And the character sets aren't the prettiest. 





But given't MV's resolution, It's possible to add a fake LED screen effect. 


 

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