8bit water tile

Discussion in 'Resource Requests' started by Neal_Snow, Mar 13, 2018.

  1. Neal_Snow

    Neal_Snow The Lost Darkness Member

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    I hate to bother anyone but could someone provide a 8bit water tile? It doesn't need to be animated but I've tried 20+ times and I 1. Can't seem to make it look even remotely like water an 2. Auto tiles confuse me.

    I need one for commercial game so it'd be appreciated since I'm atm solo dev making what I can, writing the story and characters, the music.

    I'm broke atm but I can credit whoever can provide one if they so choose.
     
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  2. slimmmeiske2

    slimmmeiske2 Little Red Riding Hood Moderator

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    We need to know what maker you're using or we can't help you, as autotiles work differently/have different sizes cross-engines.
    I'm assuming it's MV?
     
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  3. Neal_Snow

    Neal_Snow The Lost Darkness Member

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    Crap I'm so sorry it slipped my mind I made this thread at like 5am

    Yes it's mv, again doesn't need to be animated as I feel that takes extra work just something that resembles water is fine.

    Edit: I just noticed I said I made it at 5am but that doesn't add up, sleep deprivation is not cool lol
     
    Last edited: Mar 14, 2018
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  4. Sharm

    Sharm Pixel Tile Artist Veteran

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    Do you have existing artwork that you're matching? I have an existing water tile that would work in MV but it's no good to you if you're not using 16x16 tiles.
     
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  5. Neal_Snow

    Neal_Snow The Lost Darkness Member

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    You can use 16x16 in mv....? I've been using the default 48x48 oh man I'm such a noob, I didn't think that was possible.

    I'm I'm a tad busy getting ready for my first day on first job but once I get home I can show what my tiles look like.
     
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  6. Sharm

    Sharm Pixel Tile Artist Veteran

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    There's two ways, use a plugin to change things (probably too complicated for a first game) or take the image and size it up x3. The pixels will be big but it works. The second is what packs like Time Fantasy and POP! Horror use.
     
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