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Hello, fellow rpg makers!
Part 9 of the tutorial series is up. In the previous video I showed how to load a custom $dataFile, but there are cases where this is not enough. So in this part I'll show you how you can manually load any file you want and I'll also demonstrate how you can make a simple, but smart enough preloading engine for images!
Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio Code (which I use) or Eclipse), some Javascript knowledge, Object oriented programming might be of help.
Part 9 of the tutorial series is up. In the previous video I showed how to load a custom $dataFile, but there are cases where this is not enough. So in this part I'll show you how you can manually load any file you want and I'll also demonstrate how you can make a simple, but smart enough preloading engine for images!
Required: An IDE (some of the most popular ones are Atom, Sublime text 2, Visual Studio Code (which I use) or Eclipse), some Javascript knowledge, Object oriented programming might be of help.