999 maps?

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Zeriab

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Remember that the number of maps as we see it in the editor is a technical detail. One that does not have to reflect the number of areas from the players perspective.

Have ten houses on a single map is a classic, but isn't that still 10 small areas? You can split them out into 10 seperate maps without the player being any the wiser.

With cutscene heavy maps sometimes it's organizationally easier to copy the map into different versions. Of course maintaining and synchronizing the maps representing a single area for the player is a different cost.

Having more than 999 maps does come with an extra cost. You can have to editors open at the same time and work that way, but is definitely more tedious than just having all maps kept within the same editor.

*hugs*

 - Zeriab
 

_Shadow_

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999 is the limit of drawn maps by editor, or parallax maps.

Using VX Ace smart, you can have more than 999. 

You can even have an amount of maps that can be over 9000 actually. :p

I am on it, I hope I will make this soon.

I also have a game to make though, so this will delay a little.
 
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Kes

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Dreadshadow, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.
 
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