Hello folks! While I'm working on my large, non-commercial game, I've come up with countless ideas for other projects. The idea is, to make a short, commercial game, and only sell it for $1.00 I want to get some community feedback here are some questions for ya! 1. How long should a $1.00 game be? An hour? Less? 2. Would a short, story driven game work better? Or perhaps a rouge-like with replay value? 3. What would convince you to buy a short game for $1.00? What features would you like to see? Feel free to elaborate on your answers I'm looking forward to everyone's thoughts!