- Joined
- Jan 23, 2014
- Messages
- 2
- Reaction score
- 0
- First Language
- English
- Primarily Uses
So... It's my first time here, and not exactly my first time using RPGMaker, though it's close enough to it.
In my spare time, I've been working on a side project; just kind of for fun and a love of the medium.
To be honest; I'm discouraged.
I've been making it piece by piece as I go on; I call it "Eras: The Dark Tower" though maybe that needs a bit of explanation.
I enjoyed the game Game Dev Tycoon lately, and a large chunk of the fun was coming up with creative ideas and concepts.
One that I was particularly proud of was an Alternative History/Time Travel RPG I designed of the same name. It went on to
have a lot of successful sequels, like Eras II: Beyond The Nightmare Gate, Eras III: False Prophet, Eras IV: The Forbidden City,
Eras V: The Tower Of Glass And Ivory, Eras VI: The River Of Blue Fire and finally Eras VII: Otherland. My mind made them out
to be a sort of gestalt; a mixture of Ultima II, The Greystar books by Joe Dever, a dash or two of Stephen King's Dark Tower series,
a little of Tad William's "Otherland" some Final Fantasy to a degree, a surrealistic and symbolic fantasy that is recognizably fantastic
without needing to be the traditional fantasy setting, which I do love, but like everyone else, occasionally hanker for something different.
So, when a friend introduced me to RPG Maker VX, I got my hands on the trial and started to tinker with it, being a longtime DM; I like
making stories for others to enjoy. Truth be told, I was kind of hankering for a good Final Fantasy 6 style RPG so I figured for lack of one,
I'd make my own. The first few shots I took were primarily just trying to figure out the UI, which I eventually did, abandoning something
rather classical and generic about a lord general's son taking his position that I had made by that point. Likely for the best, as I couldn't
feel excited about it beyond the broad strokes.
So, lacking for inspiration, I decided to rob my own ideas from Game Dev Tycoon and started work on my current project. For a long while
it seemed to be coming along fine, but over time, I've been getting more and more discouraged as the UI finds new and exciting
ways to fight me. I've also been looking at other projects of a similar nature, and feeling consistently like mine will fail to stack up
against them, leaving me feeling even less like I would be able to turn out an end product worth enjoying, or worth all the time I
would need to pour into it.
I'm not asking for people to help or form a team or anything of that nature because, to be quite honest, I am certain I would get
nothing of the sort beyond a bit of n00b embarrassment for deigning to ask, but I suppose I just kind of needed to get my thoughts out somewhere and maybe talk about it, perhaps get a bit of encouragement.
In my spare time, I've been working on a side project; just kind of for fun and a love of the medium.
To be honest; I'm discouraged.
I've been making it piece by piece as I go on; I call it "Eras: The Dark Tower" though maybe that needs a bit of explanation.
I enjoyed the game Game Dev Tycoon lately, and a large chunk of the fun was coming up with creative ideas and concepts.
One that I was particularly proud of was an Alternative History/Time Travel RPG I designed of the same name. It went on to
have a lot of successful sequels, like Eras II: Beyond The Nightmare Gate, Eras III: False Prophet, Eras IV: The Forbidden City,
Eras V: The Tower Of Glass And Ivory, Eras VI: The River Of Blue Fire and finally Eras VII: Otherland. My mind made them out
to be a sort of gestalt; a mixture of Ultima II, The Greystar books by Joe Dever, a dash or two of Stephen King's Dark Tower series,
a little of Tad William's "Otherland" some Final Fantasy to a degree, a surrealistic and symbolic fantasy that is recognizably fantastic
without needing to be the traditional fantasy setting, which I do love, but like everyone else, occasionally hanker for something different.
So, when a friend introduced me to RPG Maker VX, I got my hands on the trial and started to tinker with it, being a longtime DM; I like
making stories for others to enjoy. Truth be told, I was kind of hankering for a good Final Fantasy 6 style RPG so I figured for lack of one,
I'd make my own. The first few shots I took were primarily just trying to figure out the UI, which I eventually did, abandoning something
rather classical and generic about a lord general's son taking his position that I had made by that point. Likely for the best, as I couldn't
feel excited about it beyond the broad strokes.
So, lacking for inspiration, I decided to rob my own ideas from Game Dev Tycoon and started work on my current project. For a long while
it seemed to be coming along fine, but over time, I've been getting more and more discouraged as the UI finds new and exciting
ways to fight me. I've also been looking at other projects of a similar nature, and feeling consistently like mine will fail to stack up
against them, leaving me feeling even less like I would be able to turn out an end product worth enjoying, or worth all the time I
would need to pour into it.
I'm not asking for people to help or form a team or anything of that nature because, to be quite honest, I am certain I would get
nothing of the sort beyond a bit of n00b embarrassment for deigning to ask, but I suppose I just kind of needed to get my thoughts out somewhere and maybe talk about it, perhaps get a bit of encouragement.


