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Basically, this item gives you an overworld sprite, then for 260 frames will deactivate via a common event. Basically, I worked out a cooldown. It does do what I want to do, however I can not move at all. I probably understand why because I used a wait command.
Is there an alternative path for an on map "Special image to normal image" cooldown effect while still being able to move?
Is there an alternative path for an on map "Special image to normal image" cooldown effect while still being able to move?
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