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Basically, this item gives you an overworld sprite, then for 260 frames will deactivate via a common event.  Basically, I worked out a cooldown. It does do what I want to do, however I can not move at all. I probably understand why because I used a wait command.

Is there an alternative path for an on map "Special image to normal image" cooldown effect while still being able to move?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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