A "Charge Up" Battle Skill?

wintersrain

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I've looked around for this script for a while and haven't really been able to find anything for it, my apologizes if a script for this already exists. 

For my game, I've been looking for a script or system that has a character "charge up" for turns, and not use any actions? 

I would like a skill that makes a character not able to make a action for 3 turns while he is charging up: if that is acceptable. 

If a script like this exists, then I would greatly appreciate someone directing me to it.

Thanks. 
 

DoubleX

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That depends on what battle system you're using. Are you using the default RMVXA battle system, charge time battle system, free turn battle system(same as ctb? I don't know), active time battle system or others?
 

??????

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One would assume that a CTB system would have such a feature...

Pretty sure Yami done a good CTB...
 

wintersrain

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That depends on what battle system you're using. Are you using the default RMVXA battle system, charge time battle system, free turn battle system(same as ctb? I don't know), active time battle system or others?
I'm using a turn-based system. Specially Yanfly's battle system.
 
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