G'day Forum!
After a good long while it is good to be back. And it is good to be back in shape and have order in life! Cheers for that... BD
While I've been gone I've rested and practiced my craft. I have vision and a burning desire to write something amazing. I am heading towards finishing a great sound track of quasi-ambient music for a sandbox platformer. I must say that I have no idea where the music for that album came from. It is just awesome! .. and beautiful at the same time!
I am looking forward to write something in the lines of Jeremy Soule (The Elder Scrolls Morrowind, Oblivion, Skyrim), Brad Derrick (The Elder Scrolls Online) and Inon Zur (Dragon Age: Origins). In genre terms we are moving around orchestral, ambient and world music. If required, an electric twist can be added to spice up the mix.
It would be great if you already had some locked material for your game (visual, dialogue, character bios and such). It is always MUCH easier to write music to something that is almost ready. (By ready I do not mean the whole game.) Then the music can be fitting for the game's spirit and atmosphere.
It should be said that I am building my portfolio when it comes to orchestral music. You will find some samples in my portfolio, but is is not as comprehensive as I would like it to be. Also the sound quality is not up to date, which is the main purpose of this quest. I have moved on to a new software with very good sound quality. I no longer use sound fonts that have limited overtones that result a not so realistic timbre. Now the music I write for an orchestra actually sounds almost like a real one.
Those with no coin, don't worry, I am free for now. Those who have a coin or two to spare, I am still free
but I am always more than glad of a donation. It would only mean better sounds faster
So, will you help me on my quest for an
updated and
much better portfolio?
Have a happy day!
- Markus Lappalainen