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- Jan 18, 2014
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Now yes, I can have it where it summons a auto battle char, but one of the best RM games made already does that, plus I did that in the game I was making way back on the original RPG Maker for the PS, besides I want summons to be really special this time around, but if I have it just adding an additional char in battle, it would need to be prenerfed(or it would break the game), so this is what I'm gonna do, tell me how awesome it is 
Basically you have a summoner Char, whom acts like a medium for the summon. When she calls forth a summon, she leaves/aka basically transforms into the summon, which she has complete control of(and yea while she becomes the summon, she losses access to her reg skill set).
If the Summon dies in battle, it doesn't just stay there dead, instead, she reverts back to her Summoner self. Also if the summon survives the battle, they can get xp(levels, more stats, new skills, and abilities, ect), further more after the battle is over, ofcourse she will revert back to her Summoner self.
I just thought of something, I also need to rig the still in summon form/auto revert form common event to give the summoner the xp that the Summon got in that battle(shouldn't be too hard to pull off, the hardest part of the whole setup, but I should beable to pull it off).
Edit: Yep, got it to add the xp to the summoner char, when the summoner reverts back to herself(aka rejoins the party on the map, damn I'm good, now that's some fancy eventing).
Well anyway this is my summoning system.
Basically you have a summoner Char, whom acts like a medium for the summon. When she calls forth a summon, she leaves/aka basically transforms into the summon, which she has complete control of(and yea while she becomes the summon, she losses access to her reg skill set).
If the Summon dies in battle, it doesn't just stay there dead, instead, she reverts back to her Summoner self. Also if the summon survives the battle, they can get xp(levels, more stats, new skills, and abilities, ect), further more after the battle is over, ofcourse she will revert back to her Summoner self.
I just thought of something, I also need to rig the still in summon form/auto revert form common event to give the summoner the xp that the Summon got in that battle(shouldn't be too hard to pull off, the hardest part of the whole setup, but I should beable to pull it off).
Edit: Yep, got it to add the xp to the summoner char, when the summoner reverts back to herself(aka rejoins the party on the map, damn I'm good, now that's some fancy eventing).
Well anyway this is my summoning system.
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