- Joined
- Jan 9, 2014
- Messages
- 15
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- 1
- First Language
- English
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Hello, all. Once again, just started using RPG Maker. For my first project, it's going to be about someone just named Player, that goes through seemingly endless floors of a dungeon. It's basically Grinding the Game. But, the more floors you climb, the more the story becomes apparent. What I want to do is release it in batches. I'll make the first 20 floors or so and put it up by Saturday, the next 20 Wednesday, etc. Is that a good strategy for the game? I also want it to be not making fun of rpg games, but questioning them like Stanley Parable did. Each floor has a specific enemy type, and you keep fighting them until they drop the item required to get to the next floor. You can choose to stay on that floor and keep farming if you would like to open bonus doors to unlock better equipment. Chests are the only way to get new weapons, armor, and accesories. After each floor is a save station and a merchant to buy potions. Howw does that sound? Also, how should I upload all this? Do I put the first 20 floors on the Demo page, keep updating it, and when I feel like it's a good time to end it, I put it on the Full Game page?

