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Hi, all- I'm super nervous about posting here...but I'm doing it anyways!

At the moment, I'm designing a battle system for a future game that I'd like to create. Since the game would be mostly focused on battles and gameplay, I want a key feature to help it stand out (as well as make it fun xD)

I'm using the front view battle system, as well as a couple of Hime's Scripts (like her Change Scope, TP Charge, and other related scripts).

Before I actually request a script, let me explain the idea behind my system.

Characters are mono-level and do not level up, but their weapons can be upgraded to a maximum of ten, and their skills level up/grow in strength by being used (similar to FF2). Since they do not level up, their stats/parameters are very low- which, even with a plethora of items, is a problem. 

The way that players can survive is by collecting a special currency called LP (Learning Points). LP interact with the parameters in a peculiar way: LP acts as a multiplier of stats/params and of equipment. LP, which stacks up to 100, takes the base stat (for example, the MaxHP right now is 20. If a player has 60 LP, then they would have an additional 120 MHP, that is unless they use up their LP, which would decrease the multiplier to a minimum of the base stat.) This stat is then further augmented by the equipment (Again, if the player has 60 LP and 20 MaxHP, the equipment with some random stat like +0.8% life would make the MaxHP = 236 ((MaxHP*CurrentLP)+((MHP*CLP)*EquipmentBonus)+MHP)

Inspired by the idea that man is futile without his own devices, the player must manage their LP and resources well to survive in a savage world- even slimes may pose a threat.

So what am I asking for?

Well, the idea's all there, and I've dealt with upgrading weapons and upgrading skills- but I don't have LP, which is the most crucial element. What I'm requesting is a script that creates LP (a variable with a ceiling of 100) that can interact with equipment and parameters to create volatile/temporary parameters that add onto the base stats, but disappear as the LP does.

I don't know how to do it, so I can only hope I explained it well enough, and someone is interested enough in the idea to help a buddy out. If you really want payment or something, there's not much I can do- but I am a writer and would be glad to provide a piece for you! :)

Thanks for taking the time to read this!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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