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Hi people!
I need some opinions or advice.

I'm making a plugin that changes Sprite_Timer and Game_Timer.

And it has 3 functions that each one changes the timer image:
startTimerImage / middleTimerImage / finalTimerImage

I think these functions should stay with Sprite_Timer.prototype, since it handles the sprites.
However, I'm in a dilemma to put them in Game_Timer.prototype, and call them in Sprite_Timer.prototype via $gameTimer.middleTimerImage(param);

Because I want the user to be able to use a script call if he wants. I know that he can use Sprite_Timer.prototype.startTimerImage(param) if he wants too, but the script calls are common with $gameTimer...

Or should I make them in Sprite_Timer and in Game_Timer too?

JavaScript:
Sprite.prototype.startTimerImage = function(param){
    // code
};

Game_Timer.prototype.startTimerImage = function(param){
    Sprite.prototype.startTimerImage(param);
};
hahaha, it's not a big deal(or it is? =O), just want to know what you guys think about that what method can be a good practice while making plugins ^^

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