Hi people!
I need some opinions or advice.
I'm making a plugin that changes Sprite_Timer and Game_Timer.
And it has 3 functions that each one changes the timer image:
startTimerImage / middleTimerImage / finalTimerImage
I think these functions should stay with Sprite_Timer.prototype, since it handles the sprites.
However, I'm in a dilemma to put them in Game_Timer.prototype, and call them in Sprite_Timer.prototype via $gameTimer.middleTimerImage(param);
Because I want the user to be able to use a script call if he wants. I know that he can use Sprite_Timer.prototype.startTimerImage(param) if he wants too, but the script calls are common with $gameTimer...
Or should I make them in Sprite_Timer and in Game_Timer too?
JavaScript:
Sprite.prototype.startTimerImage = function(param){
// code
};
Game_Timer.prototype.startTimerImage = function(param){
Sprite.prototype.startTimerImage(param);
};
hahaha, it's not a big deal(or it is? =O), just want to know what you guys think about that what method can be a good practice while making plugins ^^