A doubt about railings

Discussion in 'Resource Support' started by Juanita Star, Apr 12, 2019.

Thread Status:
Not open for further replies.
  1. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    I’m using Pixanna Orchestra tilesets, edited to VX/Ace (I use VX).

    I’m trying to use the railing to create a "second level effect", but there is a problem:

    No matter how I set the passage settings, there is always this chunk of empty space. I don’t know if this is normal or is just me messing up the tiles.

    Is there a way to make him stop right at the railing from both sides?

    Pics of the left: the problem.
    Pics on the right: How I want it to look from both sides.

    upload_2019-4-11_23-31-20.png upload_2019-4-11_23-32-32.png
    upload_2019-4-11_23-33-39.png upload_2019-4-11_23-34-58.png
    upload_2019-4-11_23-46-31.png
     
    #1
  2. Sharm

    Sharm Pixel Tile Artist Veteran

    Messages:
    12,615
    Likes Received:
    10,300
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    N/A
    Make it passable then click on passage 4-dir to make it so you can get close but not go over. The dot should be where you don't want things to walk on, the arrows for anything else.
     
    #2
  3. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    Hi
    Hi!
    I use vx (no ACE).
     
    #3
  4. Sharm

    Sharm Pixel Tile Artist Veteran

    Messages:
    12,615
    Likes Received:
    10,300
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    N/A
    Oh shoot. Hmm, I thought I owned it, but I can't find it anywhere. I'm sorry.
     
    #4
    Juanita Star likes this.
  5. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    Is okay! thanks for trying anyways!

    Just a note, I put the railing in TileB, along with most of the tiles.
     
    #5
  6. tale

    tale Volunteer Veteran

    Messages:
    424
    Likes Received:
    695
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    N/A
    Unfortunately, closest way on VX is to have rail piece on the center instead of by the side.

    [​IMG]

    It's a bit of editing work to connect the rails with center support.

    [​IMG]
     
    #6
    Juanita Star likes this.
  7. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    Yeah, I have no idea how to do that edit. Been trying, but just butcher it. A little help, please?
     
    #7
  8. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    Okay, that solution is nice for railing when you dont have to do the "second floor" ilussion, but for the latter, it doesnt work. Still, is gonna come in handy for other stuff!

    In any case, I guess that gotta choose to leave a blank space or going parallax or something. In any case, Im satisfied with this information.

    Thank you!
     
    #8
  9. slimmmeiske2

    slimmmeiske2 Little Red Riding Hood Moderator

    Messages:
    5,560
    Likes Received:
    4,122
    Location:
    Belgium
    First Language:
    Dutch
    Primarily Uses:
    RMXP

    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
    #9
  10. Kes

    Kes Global Moderators Global Mod

    Messages:
    20,802
    Likes Received:
    10,585
    First Language:
    English
    Primarily Uses:
    RMVXA

    Reopened at the request of the OP

     
    #10
  11. tale

    tale Volunteer Veteran

    Messages:
    424
    Likes Received:
    695
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    N/A
    Edit: Alternative method with the tiles is to have two same maps of different levels: low and high
    With transfer player event, transitions could look subtle when two maps looked the same.

    You can add blank space on one side or the other when a part of the map isn't used of that level.
     
    Last edited: May 8, 2019
    #11
    Juanita Star likes this.
  12. Juanita Star

    Juanita Star Witch of compilations. Veteran

    Messages:
    88
    Likes Received:
    141
    First Language:
    Spanish
    Primarily Uses:
    RMVX
    Thanks for opening!
    Here is the solution that worked perectly for me, thanks to tale for the solution:

    First you map the trailing normally.

    Then, Use a blank event with the details on the images (first and second page). Paste that on both sides of the railing sidenote: works perfectly if your character can only go left and right, which is the case with mine. (You can also put the railing with events like in the sample, but it worked fine for me mapping and blank events.)

    Thats all!
     

    Attached Files:

    • 1.png
      1.png
      File size:
      20.1 KB
      Views:
      1
    • 2.png
      2.png
      File size:
      20.3 KB
      Views:
      1
    • sample.png
      sample.png
      File size:
      14.8 KB
      Views:
      1
    #12
    tale likes this.
  13. bgillisp

    bgillisp Global Moderators Global Mod

    Messages:
    12,113
    Likes Received:
    12,302
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    RMVXA

    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
    #13
Thread Status:
Not open for further replies.

Share This Page