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I just started toying with the program tonight, and I'm trying to keep my aspirations in check- if I'd had this thing when I was a teenager I'd have never left the house.  For the moment, however, there are a few odd things happening that seem like they should be easy to explain, but I have no idea what to do about them.

1. When I run the project, the playable character will move up and down, and face left and right, but not move left or right.  I had to move the sprite for the test battle over next to her so she could interact with it.  Why might this be occurring?

2. How do I start the project with multiple characters already in the party?  So far the best I've been able to manage is to put the other characters on the screen and have the leader interact with them to get them to join.

3. I have a background set up for the battle, but when the battle actually occurs it's just a circular pattern, as if the background graphic was going to spin into place but it got stuck halfway.

4. Is there a way to change "Attack" on the battle menu to something else?  I changed it in the skill list to Throw, and the change I made to the battle text ("xxxx throws!") took effect, but I'd like the menu to reflect that as well.  And to remove the "Special" and "Item" options, if possible.

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On my journey of character rework: I had this character, she was meant to be just a princess that joins your party. And at long term she was just uninteresting... So I tweaked her to be a rebel agaisn't the royalty before meeting up with the party.

Quick tip for any other ametuer pixel artists! When trying to create a colour palette, enabling Antialiasing can speed up the process of creating different shades! Just place your lightest colour and your darkest colour next to each other, select both pixels, and stretch it out!
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