- Joined
- Sep 10, 2020
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- English
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- RMMV
Hello! Let me set the scene-
You have a Player Char. His maind gimmick is that he has a spell that lets him grow into a stronger form- up to four in total. With each form, some stats increase while others decrease, and certain skills and spells are only available at certain forms. You would need to trade in a certain amount of "form tokens" for these special skills, which will reduce you down to the proportionate form.
For example, you are at your fourth, final form, and have a few options- use a party-wide cure spell and go down to form 3, use a party-wide healing spell and go down to form 2, or use a devastating screen-clearer and go all the way back to form 1.
These changes in forms will be visible on the overworld in real time- and on the battle screen as well.
You also have a spell that inflicts a certain debuff- one that reduces the foe's stats and changes their battle sprite.
I am brand new to RPGMaker MV, and I know that this kind of thing is a very ambitious system to tackle for a first project. I have the idea that at a good chunk of this can be pulled off through events, but I am still very much a newborn.
If anyone has ideas, I thank you for your time and curtousy!
You have a Player Char. His maind gimmick is that he has a spell that lets him grow into a stronger form- up to four in total. With each form, some stats increase while others decrease, and certain skills and spells are only available at certain forms. You would need to trade in a certain amount of "form tokens" for these special skills, which will reduce you down to the proportionate form.
For example, you are at your fourth, final form, and have a few options- use a party-wide cure spell and go down to form 3, use a party-wide healing spell and go down to form 2, or use a devastating screen-clearer and go all the way back to form 1.
These changes in forms will be visible on the overworld in real time- and on the battle screen as well.
You also have a spell that inflicts a certain debuff- one that reduces the foe's stats and changes their battle sprite.
I am brand new to RPGMaker MV, and I know that this kind of thing is a very ambitious system to tackle for a first project. I have the idea that at a good chunk of this can be pulled off through events, but I am still very much a newborn.
If anyone has ideas, I thank you for your time and curtousy!


