A help with a Final Fantasy X-2 skill and with a weapon called Chiken Knife

Nunzio Zizzania

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Hy there, as the title suggest, I saw a skill called Momentum: Deal increasing damage as you defeat more enemies.
and a weapon called Chiken Knife.


Do you have any tips for RPG Maker VX Ace or MV? Thank You
 

Accatosh

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Here's a link to chicken knife in MV (you need a plugin):

Chicken Knife (MV Plugin Tips & Tricks)

JamesRyan told you how to make the skill.

I don't know if it works but use "a.killCount()" in your damage formula like:

(a.atk * 4 - b.def * 2) + a.killCount()

If it doesn't work you may need to have this plugin and this and an example of something that may work is:

<damage formula>
value = (4 *= user.atk -= 2 *= target.def) += user.killCount()
</damage formula>
 
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JamesRyan

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In MV, I have been using Yanfly's Battle Statistics plugin to manipulate kill counts, so the damage can be increased for each enemy defeated. If you are using this plugin, just put this in your damage formula:
Code:
a.killCount()
It returns the number of enemies killed by the attacker. Combine it with other formulas to make your own one.
 

Kes

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@Nunzio Zizzania Do you want Ace or MV? The solutions will be different for the 2 engines and this is not the section to be discussing MV plugins.
 

Kes

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@Nunzio Zizzania The problem is that your opening post asks for both Ace and MV solutions, and all the replies so far are for MV. I suggest you edit your post to remove the reference to MV.

I am going to move this to RGSS3 Script Requests. That is the section which deals with script needs for VX Ace. You will have to ignore the suggestions posted so far, they will not work in Ace, so there's no point trying them.

As regards your query, is this something that you want tied to a specific weapon, or is this something tied to a specific actor, irrespective of what weapon they have equipped?
 

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