A LIST OF RMVX ACE TUTORIALS
Generally listed in order of difficulty, designed to offer a broad base of tuts. Cheers!
Please PM me about broken links and misspelled names.
Please PM authors about missing images and other tut-related problems.
Introduction to RPG Maker
A Starting Point for New Users, by Andar
A List of Tutorials for Beginners, by GrandmaDeb
Mapping - Because who can resist the Mapping Editor?
Mapping in Five Easy Steps, by Indrah
Ground Levels on Maps, by Musashi
Mastering the Tile Editor (with Shift Clicking) by BidEd781
ShiftClick Mapping, by Seita
Luchi-Chan's Mapping Commandments, by Luchino
Mapping Tips, by Ocean's Dream
How to make a simple village map
Very Easy Improved Water, by BustedEd
Dark Forests and Jungles, by CrayDragon
Discussion of Proper use of Water Tiles
Better Looking Water Tiles, by Felix Trapper
Underwater Mapping Effect, by CrayDragon
How to use Mack Roof Tiles, by Candasis
Application of x/y coordinates to mapping issues, by Kryterion
RMVX/Ace Tips and Tricks, by Archeia
A discussion of ceiling tiles
Multiple Events on one Map location. by Creepy Pie
Eventing - When you are ready for a game with some action!
Basics and Introduction
Ten easy things to do with Events, by GrandmaDeb
Map Transfer in Regions with a single event, by VideoWizard
Ace Switches Demo, by GrandmaDeb
Event Triggers Blog Post Part 1
Event Triggers Blog Post Part 2
Conditions, Triggers and Event Pages, by GrandmaDeb
Various Applications
A Beginner's Guide to Cut-Scenes, by Voxgizer
Simple On-Map Enemy Encounters, by ReconVirus
User input of Password, by Dagny
Boulder Pushing Event tutorial - “Big Toby’s Video Tutorials”
Fog Pictures Eventing, by Encrypted Knight
How to pause after showing a picture, by Lunarea
Very easy Lighting tutorial, by BustedEd
Use Events to Create Age Restrictions, by Hekudan
Direction Based Line of Sights Events, by the Infamous Bon Bon
An Evented Quest log System, made with Key Items, posted by Randommerade
Warp Whistle (navigate map with cursor,) by Sacarious
Animated Power Bar and Button Masher, by TitanHex
How to make a Sokoban Puzzle, by Shaz
Make a Harvest Moon Game, Video Series by DoNgocNhan
Moveable Selector Box, by TitanHex
Fishing System, by TitanHex
Multiple Battle Backgrounds per Map, by Immortal Dreams
Audible Footsteps, with resources, by Aceri
Create a Falling Pit with Region IDs, by Dagny
Common Events, for experienced users, by Zeriab
Simple Fog Event Tutorial, by Encrypted Knight
Lock Picking System, by MakerVictor
Player can press key for hints, by PlexaryDamato
Event-based Custom Menu, by ViperX420
Earliest Skills/Game Mechanics - Beginning to Customize and Build your Game.
Resources: Tileset Importing Guide
Resources: Importing Resources, including Steam DLC, by Tommy Gun
Project Planning: About First Projects, by Dark Gaia
Sharing Projects: Making a Demo File and Uploading it, by ShinGamix
Sharing Projects: Releasing Ace Games without RTP files, by Mister Big T
LITE: Ace LITE Sample Map Users Fix, by GrandmaDeb
The whole banana.... Beginner's Guides
Let's make a game, by Soulpour777
Beginner's Guide to RPG Maker VX/Ace, by Kelsper
Beginner Tutorial Video Series, by Tommy Gun
Ace Basics Video Tutorials, by Skimoman
Overview of Event Commands, by Yanomry
Events In-Game Tutorial, by Dreadshadow
Video Tutorial Series, by Chigoo
Tutorial Town Video Series, by RedWeaver
Setting Up Program Features - Animations
Adding Custom Animations
Toasty's Tweening and Animation Tutorial - check the spoiler at the bottom "tweening in the animation editor"
Events using Variables - for even more complex action in-game.
Basics and Introduction
Switches and Variables Part 1, by Dagny
Switches and Variables Infographic, by Dagny
Using Map Coordinates Part One, by Dagny
Variables Guide (for beginners,) by Celianna
Switches and Variables, part 2, by Dagny
Eventing Tutorials, VIDEO by Soulpour777
Application - Puzzles - Boulder Pushing and Other Puzzles
Using Map Coordinates, Part Two, by Dagny
Push Boulder on switch puzzle, by Bird Eater
Boulder Pushing puzzle and Treasure Chest 'splain, Video by Big Toby
Pushable and Pullable Objects, by Galenmeteth
Lost Forest Tutorial, by Kuvo
Timed Sorting Game, by Paddy (aka NO!)**missing images**
Puzzle to switch flames in pattern, by Palladinthug
Puzzle to Switch Orbs in patterns, by boldpaste2
Monster Chases Player, even Across Maps, by DestrikGamer
Application - Game Systems
Simple Karma/Morality Syatem Video Tut, by Tommy Gun
Hunger and Thirst System, by TitanHex
Banking System, by Adonikam
Simple Banking system by Zoltor
Gardening System, by RzrBladeMontage
Evented Time System, by Acetonide
Uber Time System, by Yanomry
Achemy Level System, by Bob Saget
Day and Night System with Events, by Zane
Hunger, Thirst and Sleep System, with HUD, by Nefertari83
Random Occurance System, by RGangsta
Relationship System, by Skyfrid
Several Systems and features, Redweaver's Video Tutorials
Mining System Demo, by Phoenix_Rossy
Various Applications
Four Applications of Variable Use, by Ruiran
Slot Machine, by DorkLord
Number Displayer, by TitanHex
Animate a Picture, by TitanHex
Picture Menu, by TitanHex
Custom Events Menu, by TitanHex
Furniture Selector, by TitanHex
Make a Working Elevator, by Besus
Map Location Display System, by Soulpour
Create a MiniMap without Using Scripts, by ReconVirus
Allow User to Select Actor's Class, by Bob Saget
Card Roulette, by TitanHex
Player Character Choice, by TitanHex
Understanding and Using Indexes, by TitanHex
Intermediate/Advanced Game Variables, by Seita
Interesting-eventing-points, by Zeriab
How to use Key Items, by Tommy Gun
Data Backup Event System 2, by Pk8
On-Map Enemy encounter system, by Adon
Make a 3 location Teleport, by Mike_your_bro
Wait until Button Input, by pk8
Using Terrain Tags, by Reat
Use Key Items for Increased Choice Option, by Blair Pendragon
Event Based Character Selection Demo, by Allerka
Custom Shop with Individual Item Purchase and Description, by TitanHex
Evented Action Battle System, by Spink
Event a HUD Meter, video tut by Tommy Gun
Eventing Systems involving Script Event Commands, Scriptlets, or Scripts - taking a step up in complexity, but not too much!
Event Chase within Range, by LilCoolDude69, with event script calls
Puzzle which lights lamps, by the Infamous Bob Bon with event script calls (optional: use KALE and Yanfly's BCE)
Custom Transition/Screen Wipe, by Neon Black
Remove Save Option from Menu, by ReconVirus with script line deletion
Field Skills/Skill Selection, by TitanHex with scriptlet
On Screen HUD Meter Video Tutorial, by Tommy Gun, which uses scripts, but does not require them
Bank in a single Event, with 10% fee, by Nicksp
Fortune Cards with battle bonuses, by Carri
Respawn to a set location after losing battles, Rather than Die, by Ruiran
How to make a Sliding Picture Puzzle, by Shaz
Disable Dash on certain terrain, by Ruiran
Disable Dash 2, by PK8
Grappling Hook, by TitahHex
Mirror Puzzle Demo, by Bird Eater, using scripts
Guild System, by Oriceles, using scripts
Simple Farming System, by DarrellLeon
Character Customization with Storyline impact, optional scripting, by djDarkX
Graphics for RPG Maker - getting involved in the graphics end of your program.
Simple GIMP tutorial on Setting the Grid for RPG Maker VX/Ace32 by 32 tileset edits by GrandmaDeb
Simple GIMP tutorial on Isolating a sprite out of a 4 by 2 RPG Maker SpriteSheet by GrandmaDeb
Simple GIMP tutorial on Adding resources to TileB-E by GrandmaDeb
Guide to Simple Tileset Edits, by Indrah
Convert Parallax Tiles into Tilesheets, by Gamers694
Make a Snow Covered Tile, translated
Make a Diagonally faceing Sprite, translated
A discussion of A2 ground tiles
Template with indicators for Sprite movement,by JohhnyOmaha
Using the Mack Character Generator, by Chorros
Photoshop plug-ins and scripts for character graphics editing, by Tommy Gun
Use Particle Illusion to make Animations, by Timmah
Make a HUD for your system, by Nefertari83
Parallax Mapping - making a truly custom map.
Parallax Mapping, by Monkeyintartan
Parallax Mapping, by Leumas(written for VX)
Parallax Maps for VX by Celianna
Parallax Mapping from Beginning to End, by Celianna
Script Usage and Application Tuts - because now you really can see the features you want in your game come to life.
Easy Tile Swapping, by Tsukihime
Using the Party-Based Script to change face graphics to coordinate with selected actor graphics, by Tsukihime
Using Drop Item Sets to control Enemy Drops, by Tsukihime
Using Scroll Rates to Simulate Depth Perception, using Overlay Maps, by Tsukihime
Using Bit Switches, by Tsikihume
How to Absorb Elemental Damage, using negative numbers via Feature Manager, by Tsukihime
Animated Windows, by Tsukihime
Create Skills that only affect certain enemies, using Tag Manager, by Tsukihime
Key Item-triggered Events, using Event Trigger Labels, by Tsukihime
Keep Track of User and Target of a Skill or Item,using Common Event Variables, by Tsukihime
Items and Skills Time Cooldowns,using Victor Engine Basic Module and Action Conditions by Victor Sant
Element Shifting Bosses, using Victor Engine Element States, Enemy Attack Conditions, & (optional) Yanfly Element Absorb by McTricky
Enemy Customization with a group of scripts, by Tsukihime
Enhance Troop Functionality via various scripts, by Tsukihime
Using Pixel Movement by Victor, Sapphire ABS by Khas, Facao Pearl ABS, Videos Tut by Chigoo
Khas Lighting Effects, by Sindane
'Splain of Camera Control script, by Tsukihime
Script Writing Helps - gotta get 'em right!
Autotile IDs, by Pk8
Script Call Equivalents of Events, by Archeia
Notetagging, by Fomar0153
Anatomy of Windows (scripting,) by Fomar0153
Evaluating Script Incompatibility, by Tsukihime
How to Disable Scripts, by Tsukihime
Script Compatibility and Object Composition, by Tsukihime
Battle- understanding the numbers crunching behind the screen.
How to make the most of Custom Formulae, by Fomar0153
How to make the most of Custom Formulae, Part Two, by Fomar0153
Skill Ideas for Custom Formula, by Titanhex
How to make a Custom Battle Scene with Forced Inputs, by RyokuHasu
Ace Damage Flow Infographic, by Archeia
Get Around Dual Wield glitch, by ThreadGillpr
Use Battle Events to steal from Enemy, by Dagny
Customize Skills without scripts, by Andar
Custom Attack and Defense Skills for each actor, by Meridianbot with scriptlets
Add Autostates with Battle Events, by CWells
Learning Skills based on Use in Battle, by Immortal Dreams
Real Time Combat Tutorial, by Shad
Using Battler Transformations for Animation Sequences, by Tsukihime, using scripts
Clone Enemies in Troop without scripts, by CWells
Simple Level Scaling without Scripts, by Lohenien
Total Enemy Control - Charmer - by Alexander Amnell
Control Duration of States without scripts, by CWells
Transform Sprite by using Item, by WikeOfBE
Battle Systems
Guide to Yami's 'Battle Symphony,' by Macatlas
Fate/Extra Evented Battle Systems, by bodibastos
Generator and Resource/Database Management
How to add files to Ace's Generator, by Lunara
Formatting Sprite Graphics, Importing Video Tut, by Tommy Gun
Manage Resource Subfolders using Hard links, by Tsukihime
Creator Tools- making your life a little easier.
Improving the Event System, by Tsikihime
Tile Labelling Reference, by Archeia
Create a Collision Map, by Tsukihime
Database Limit Breaker, by PK8
Play Videos in non-OGV format without a script (Works in LITE) by Zane
Dealing with Erase Event with Parallel/Autorun during playtesting, by Engr. Adiktuzmiko
Reading Files in RPG Maker, by Tsukihime
Audio for RPG Maker
How to use Audacity to make BGM Loops, by Shu
Game Design and Development - because ultimately, an RPG is a story.
Beginner's Guide to creating an RPG Story, by Koopa
Mini-Games Discussion, by TrogButtz
Puzzle Design 1
Puzzle Design 2
Making Memorable NPCs, by Dagny
Writing an RPG - what not to do, by Sander
Organizing your Developing Story, by Holder
Dungeons, by Dagny
Battle Encounters, by Lowell
Making Quest Items Saleable, by 100LittleDreams
Unlocking the Power of Skills, by GCook725
Increase the Number of Followers, by Nefertari83
Special Implementations
Install RPG Maker in Ubuntu, by Peltron
OFFICIAL TUTS and BLOG ENTRIES -
Link to main page
These tutorials give an overview of game function, excellent advice on game production, a great start on a first project and bring depth of understanding to those wanting to use RPG Maker VX Ace.
*****
Make Your Own Game series
tut 1 overview of program structure
tut 2 intro to mapping
tut 3 creating characters
tut. 3.5 script use and notetags
tut 4 equip, items features
tut 5 other types of maps
tut 6 creating encounters part 1
tut 7 creating encounters part 2
tut 8 events part 1
Eventing
Event Triggers Part 1
Event Triggers Part 2
Blog post on types of Puzzles
http://blog.rpgmakerweb.com/tutorials/categories-of-puzzles/
On Mapping and Resources
Lunarea's Map Planning
http://blog.rpgmakerweb.com/tutorials/mapping-engage-your-brain/
Lunarea's Inner Town Mapping
http://blog.rpgmakerweb.com/tutorials/inner-town-maps/
see Make Your Own Game Series Tut 2 and Tut 5 above for more on mapping
Tileset Importing Guide
anatomy of an autotile - Understanding Resource Specs
animation database edits
Ace Mapping Features
Map Planning written for VX but has good thoughts for Ace
Resource Development
Creating Tiles by Lunarea, parts 1, 2, and 3
https://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/RPGMakerVXAceTutorialCreatingTiles.pdf
http://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/Tiles_Tutorial_2.pdf
http://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/Tiles_Tutorial_3.pdf
Game Mechanics and Design
Game Design Development Document to use in Excel available for instant download (for new or older versions of Excel) available on main tutorial page
story design
http://blog.rpgmakerweb.com/tutorials/design-by-layer-1/#more-625
story design 2
http://blog.rpgmakerweb.com/tutorials/design-by-layer-ii/
*****
Make Your Own Game series
tut 1 overview of program structure
tut 2 intro to mapping
tut 3 creating characters
tut. 3.5 script use and notetags
tut 4 equip, items features
tut 5 other types of maps
tut 6 creating encounters part 1
tut 7 creating encounters part 2
tut 8 events part 1
Eventing
Event Triggers Part 1
Event Triggers Part 2
Blog post on types of Puzzles
http://blog.rpgmakerweb.com/tutorials/categories-of-puzzles/
On Mapping and Resources
Lunarea's Map Planning
http://blog.rpgmakerweb.com/tutorials/mapping-engage-your-brain/
Lunarea's Inner Town Mapping
http://blog.rpgmakerweb.com/tutorials/inner-town-maps/
see Make Your Own Game Series Tut 2 and Tut 5 above for more on mapping
Tileset Importing Guide
anatomy of an autotile - Understanding Resource Specs
animation database edits
Ace Mapping Features
Map Planning written for VX but has good thoughts for Ace
Resource Development
Creating Tiles by Lunarea, parts 1, 2, and 3
https://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/RPGMakerVXAceTutorialCreatingTiles.pdf
http://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/Tiles_Tutorial_2.pdf
http://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/Tiles_Tutorial_3.pdf
Game Mechanics and Design
Game Design Development Document to use in Excel available for instant download (for new or older versions of Excel) available on main tutorial page
story design
http://blog.rpgmakerweb.com/tutorials/design-by-layer-1/#more-625
story design 2
http://blog.rpgmakerweb.com/tutorials/design-by-layer-ii/
*****
Master Tutorial List Compiled by the folks at RPGMakerVXAce.Net
Multi-Maker Tuts
Getting Started with Parallax Mapping, by Chickan 117
Ace Eventing - Switches, Variables, etc.
Events
Making a CutScene, by Mob
Have a door open and close for an NPC to enter or leave, by Draconus
Interior Doors in Three Ways, by Daealis
Variables
Simpler version of boulder movement with “cannot move” message, by Galv
Switch Puzzle using variable counter, self and global switches, by DBChest
Various Applications of Ace features
How to add video to your game
Using damage floors to affect skill levels
Event for controlling lights on map, by Shaddow (uses variables, switches, autorun, parallel process, conditional branches)
Interesting Zelda Style puzzle event, by OldMan
*****
Multi-Maker Tuts
Getting Started with Parallax Mapping, by Chickan 117
Ace Eventing - Switches, Variables, etc.
Events
Making a CutScene, by Mob
Have a door open and close for an NPC to enter or leave, by Draconus
Interior Doors in Three Ways, by Daealis
Variables
Simpler version of boulder movement with “cannot move” message, by Galv
Switch Puzzle using variable counter, self and global switches, by DBChest
Various Applications of Ace features
How to add video to your game
Using damage floors to affect skill levels
Event for controlling lights on map, by Shaddow (uses variables, switches, autorun, parallel process, conditional branches)
Interesting Zelda Style puzzle event, by OldMan
*****
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