A list of RPG Maker VX Ace Lite and VX Ace Tutorials for Beginners
Excellent Overview of Starting out with RPG Maker
A Starting Point for New Users by Andar
MAPPING TUTORIALS
Simple Village Mapping Tut, by Dezz
Mapping in Five Easy Steps, by Indrah
Ground Levels on Maps, by Musashi
Intro to shift-click mapping, by BigEd781
Shift-click mapping, further explained, by seita
Exterior Map Roofing Explanation by Andar
see also - mapping tutorials in the official tuts, listed below
EVENTING TUTORIALS - through switch use only - no variables in use
GrandmaDeb’s The Ten Easiest Things You Can Do with Events
GrandmaDeb’s Conditions, Triggers and Event Pages
see also Event Triggers Part 1 and 2 in Official Tuts below
GrandmaDeb’s Switches Demo
Grandma's Tut to Fix Ace Lite BattleBack Problems on Sample maps
Fog Pictures Eventing, by Encrypted Knight Advanced beginner level
How to pause after showing a picture, by Lunarea
EVENTING TUTORIALS - including variables
Switches and Variables, by Despain (almost all about switches)
Switches and Variables part 2, by Despain
Celianna’s Variables Guide
Switch Puzzle using variable counter, self and global switches, by DBChest
Push Boulder on switch puzzle, by Bird Eater
Simpler version of boulder movement with “cannot move” message, by Galv
Application of x/y coordinates to mapping issues, by Kryterion
Event for controlling lights on map, by Shaddow (uses variables, switches, autorun, parallel process, conditional branches)
intermediate
Interesting Zelda Style puzzle event, by OldMan - advanced
GAME DESIGN
see game and story design tuts in the official tuts, listed below
Terrain Tag applications
Using damage floors to affect skill levels
ceiling tile and ground tile discussions to be added
OFFICIAL TUTS and BLOG ENTRIES -
Link to main page
These tutorials give an overview of game function, excellent advice on game production, a great start on a first project and bring depth of understanding to those wanting to use RPG Maker VX Ace.
*****
Make Your Own Game series
tut 1 overview of program structure
tut 2 intro to mapping
tut 3 creating characters
tut. 3.5 script use and notetags
tut 4 equip, items features
tut 5 other types of maps
tut 6 creating encounters part 1
tut 7 creating encounters part 2
tut 8 events part 1
List of Tuts and Support Docs
Eventing
Event Triggers Part 1
Event Triggers Part 2
Events are not NPCs
Tips and Pointers
Common Beginners Mistakes
Game Design
Blog Entries on Game Design Decisions
Blog post on types of Puzzles
On Mapping and Resources
Lunarea's Map Planning
Lunarea's Inner Town Mapping
see Make Your Own Game Series Tut 2 and Tut 5 above for more on mapping
Tileset Importing Guide
anatomy of an autotile - Understanding Resource Specs
animation database edits
Ace Mapping Features
Resource Development
Creating Tiles by Lunarea, parts 1
Creating Tiles by Lunarea, parts 2
Creating Tiles by Lunarea, parts 3
Game Mechanics and Design
Game Design Development Document to use in Excel available for instant download (for new or older versions of Excel) available on main tutorial page
story design
http://blog.rpgmakerweb.com/tutorials/design-by-layer-1/#more-625
story design 2
http://blog.rpgmakerweb.com/tutorials/design-by-layer-ii/
*****
Make Your Own Game series
tut 1 overview of program structure
tut 2 intro to mapping
tut 3 creating characters
tut. 3.5 script use and notetags
tut 4 equip, items features
tut 5 other types of maps
tut 6 creating encounters part 1
tut 7 creating encounters part 2
tut 8 events part 1
List of Tuts and Support Docs
Eventing
Event Triggers Part 1
Event Triggers Part 2
Events are not NPCs
Tips and Pointers
Common Beginners Mistakes
Game Design
Blog Entries on Game Design Decisions
Blog post on types of Puzzles
On Mapping and Resources
Lunarea's Map Planning
Lunarea's Inner Town Mapping
see Make Your Own Game Series Tut 2 and Tut 5 above for more on mapping
Tileset Importing Guide
anatomy of an autotile - Understanding Resource Specs
animation database edits
Ace Mapping Features
Resource Development
Creating Tiles by Lunarea, parts 1
Creating Tiles by Lunarea, parts 2
Creating Tiles by Lunarea, parts 3
Game Mechanics and Design
Game Design Development Document to use in Excel available for instant download (for new or older versions of Excel) available on main tutorial page
story design
http://blog.rpgmakerweb.com/tutorials/design-by-layer-1/#more-625
story design 2
http://blog.rpgmakerweb.com/tutorials/design-by-layer-ii/
*****
FAQ topic
Please do not repost or reproduce GrandmaDeb’s lists. Thank you for this courtesy.
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