- Mar 17, 2012
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even with MV, the linux version came out much later than the Win and Mac version.I see Steam says that it is for Windows and Mac, with no mention of Linux.
HUMMM why do I feel they introduced some nice fonctionnality like....resolution, translation etcWith RPG Maker MZ, we have augmented and expanded the database function.
I'm assuming Thoughtfuzzy will be able to simply define what the announcement means by "database updates", "map editor updates", and "event command" updates. Or at least what kind of eventing that little sidebar lets us do now.
This is an editor made for me specifically I'm already excited that the RTP will slot in with my DS assets!Also, they say straight up that MZ’s RTP is the largest collection so far. Okay, I can at least be excited about that. I hope it’s a boatload!
First of all, thanks a lot for the comparison shot!"Wow, it's basically the same thing what a ripoff"
you don't even know what the updates are because literally none of the updated functions are visible in any of the screenshots. Come on. Yall really have no object permanence?
I don't really care about how similar they are because again...nothing that got updated...is visible in the screenshots. I can't form an opinion yet.
For those interested, the UI layout is close to identical, but updated enough it's obvious how cheap MV looks lol
And here are the tilesets! While they're arranged the same for backwards compatibility, they're surprisingly entirely new, with some having completely different tiles. I like the crunch of the pixels and how much brighter they are.
There's nothing more for the moment, just one new word (layer) that is not already on MV, but it's in the menu bar only and not in the icon-list for quick access.. Strange.Can someone maybe translate the images to English?
I don't think this menu is for doodadds, more likely for tileset-layers.I wouldn't be surprised if they introduced doodas. (if you familliar with yanfly doodas)
You can manually update MV with NWJS 64bits, it's pretty good to boost performances.But you need a computer capable of handling 64 bit and mine can only handle 32 bit so I need to buy a new computer.
It's just the verb "to make", can also be used to say "to create" or even "to build" etc. But long ago when RM95 and 2000 got translated by.. hmmm hobbyists (^_^), they simply chose RPG MAKER as a name because it sounds pretty cool."Tsukūru" is a coined term that, in a literal sense, combines the Japanese words for "make" and "tool." This signifies that RPG Maker is a tool that is designed to make games. "
I always thought Tsukūru meant tool or something tool.
don't hope to much for some forsaken reason the dev NEVER liked the idea of allowing more comparison for variables they even got in an argument with the rpg maker web dev team if I recall lol just for this forsaken check LOL
h-hewwo? I think "visual pattern" is an awkward quickly done translation (implied by the fact sprites/tiles are referred to as "chips") but more powerful.......? Pray tell, can we upload our own assets easily for once?By combining the resources included with this tool, you can place your own original characters within a game.In addition to combining assets, you can produce countless visual patterns for your characters using this function, which also allows you to change colors.
RPG Maker MZ brings you a more powerful character generation function.
We will reveal more details in the coming days. Get ready to be wowed!
I totally agree with you, now it looks more like update of MV than new RPG maker ...LOL
Week 1: announcement of the announcement.
Week 2: "We will reveal more details in the coming days. Get ready to be wowed!" (+ 5 pictures of the engine looking basically the same as RMMV)
I'm so glad the new RMMZ "features a test play function that makes it very easy to check the workings of your game while you are creating it". Great news