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There's only one way to describe how I feel - I'm wowed. 
Well, now we know a little more I have some thoughts.
I'm surprised so many people are upset about it requiring 8gb RAM though? What year is it? I know a lot of kids are using hand me down computers but come on. My decade-old MacBook had 16gb RAM. I know not everyone is lucky enough to have 32gb like I do for work I do but jeez...
I wonder if this push for being more powerful for experienced developers is a reaction to how many high profile indie RPGs had successful demos (Glitched, Zodiac, etc) but then moved onto GMS once they were kickstarted or managed to land independent funding because RPGMV was too limited for releases outside of Steam. It's not a good look for your engine when successful project Kickstarters are launched off its back only for the engine to be dropped like a hot potato soon after.
If this is all this new RPG Maker has to offer
The PS1 ran on much different technology than JavaScript, while boasting a custom, stable hardware that provided a solid framework with a ceiling and a floor for developers to program in.looks like the PS1 can run it, require so much RAM? :/
the new things it has to offer haven't been released / disserted yet. they will be on the upcoming weeks.
It sounded like my 12 y/o cousin trying to "sell" her rpgmaker game.Seriously, we deserve to be memed for the "prepare to be Wowed" bit. Like saying it once would have been fine...
I would love something like this.@Touchfuzzy What about a documentation for programmers? MV is a hell of a mess.
Would be nice if something like this is planned.
jesus guys as Touchfuzzy said there are not EVEN showing what the new features LOL
just wait then it will show more
they are already teasing the map layer system since it was confirmed
That's the jokeI mean MV has a play test feature.