I volunteer to be one of the evil characters. Evil Mushroom Cake, the ruler of the underworld.Maybe they will name them after the mods and staff here. Touchfuzzy will be the main character.
It would break a lot of things regardless as they won't be ported over at best you'd get Moghunter but even than ..it's not the same without Yanfly.What about MV plugins? I hope they will be compatible with the new engine.
I'm worried because Yanfly, Moghunter, Victor Saints and many other scripters have retired!![]()
for people worying on the more pluging Yanfly funded a 'association' I guess? for adding more plugins and also porting all of his plugin to the MZ. so we shouldn't be worrying and let the poor fluff taking his rest he did enough for all of us.It would break a lot of things regardless as they won't be ported over at best you'd get Moghunter but even than ..it's not the same without Yanfly.
That's what I meant, but I misremembered the quote.@Seacliff I'm going to guess "WOWED".![]()
C'mon guys are we just going to ignore this? This has me pretty excited. Let's speculate...what are the things that everyone knew for sure wouldn't be (but will be apparently) in and would make sense in a database...hmmm...I did say Tactics option and maybe there's a tick box for it like MV had a SV Battle tick option (I know how ridiculous that sounds but I would buy it instantly.)Good morning everyone.
Guys most of the changes aren't visible in those screenshots.
And yeah, I'd love to just tell you every single thing that is in the menus that is different, but there is a marketing plan that is designed to slow release all the info. (I'm not the biggest fan of that style of marketing, but I also understand why it is used, but this isn't a conversation about marketing, so let's move on).
I will talk about the two things that are visibly different in the pictures though:
1. You are correct about layer control. That menu let's you leave it on auto (like MV) or manually switch to the layer you want.
2. The event list. When you are in eventing mode, the tile palette is replaced by a list of all the events on the map. Makes it a whole lot easier to find and edit the right one.
Also, an added bonus bit of information: Just because you don't think something is in because the "screenshots" show something, doesn't mean that it isn't in. There is at least one thing I saw mentioned that someone was sure didn't exist, but actually does as a database option.
+ using resorcues from VX Ace or XP is a pain, cuz you need too upscale it 1.5x, not 2x. I drew/bought a lot tiles for myself in VX ace time and they just not always look good in 1.5x.It's probably
I do prefer 32px, but using 48px is something I can deal with.
- Too big for tile-based movement
- Since it's detailed, it's harder to make a resource for it
Dear lord..What hurts are the requirements:
' MINIMUM:
OS: Microsoft Windows® 8.1/10 (64bit)
Processor: Intel Core i3-4340 or better
Memory: 8 GB RAM
Graphics: Compatible OpenGL / VRAM 1GB or better
Storage: 4 GB available space
Additional Notes: 1280x768 or better Display '
EIGHT gigabytes RAM?! '
Oh well, I'll have to wait for a computer upgrade to consider it at all.