Uh ... release a new RPG Maker without plugins, everyone complains because it'll be 6 months before we have any decent plugins for it so it's not worth migrating to.I don't know if I like the idea that some programmers had access to the tool before launch.
Give some programmers early access so they can make plugins, so they're there when the new RPG Maker is released, and people complain about that.
Do you want early plugins or do you want to have to wait for them? You can't have it both ways.
I had early access to MV. That's why it was released with a converter. There were heaps of plugins available on MV release. Would you rather not have that?





