not directly, but it is (in my opinion) unlikely that they change that.Has MZ been confirmed to be JavaScript?
Was it?It is high time. MV from the very beginning was a failed experiment in too many ways.
I don't think that icon is an event list. it lines up perfectly with where the general event button is in MV..Oops! Thanks haha
Here they are:
Character size prediction:
More interesting stuff I had posted before but might be interested for anyone that didn't see it:
Apart from the layers and event list that most people already know I found it really interesting that they seem to have changed the way that windowskins work as well as an HD resolution. Measured it out of the screenshots, seems to be about that size. (1020x780)
Heya,I would remind people that all the money from the Yanfly plugin sales has gone into a pool to be used to pay coders to create something similar/update the Yanfly plugins to the newest maker when it released.
It isn't a Degica project so it isn't part of our announces clearly, but it is something to keep in mind.
My point is that just because Yanfly was gone doesn't mean that Yanfly's legacy won't exist in MZ.Heya,
I just saw on RPG MAKER PORTAL Discord server this statement which seems to contradict what you just said. Can you give some us some clarification?
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Does it mean coders have been already hired (from your statement) but they can't work to adapt for MZ Yanfly library because they don't have access tou Mz? (from Archeia statement).
Don't confuse need with want. MV was, and MZ will be suitable for creating games from the very beginning, without plugins. Any plugins that were released with MV or will be released with MZ are just add-ons that are not needed to create a game, but may provide some functionality that some people might want.Oh, a good engine shouldn’t need plug-ins from the very beginning to be suitable for creating games.
You can go to Advanced Search and search for any posts by Touchfuzzy "in this thread"Man. This is a lot to read. Deff hoping the next announcement is on a seperate thread.