I got a contact from a certain indie game publishing company, which said they are interested in my current game project and would like to handle publishing and distribution. They said they take a percentage of the revenue generated, no upfront payment nor upfront fee.
I have some questions for commercial RM devs out here. (It sounds really noob-ish, because I am XD)
- What are the general benefits, risk and drawback of working with a publisher.
- Is there anything we have to be careful of when making deal, to avoid possible exploitation?
- Would selling the game on our own be better than getting a publisher, in general?
Thanks in advance for your time
I have some questions for commercial RM devs out here. (It sounds really noob-ish, because I am XD)
- What are the general benefits, risk and drawback of working with a publisher.
- Is there anything we have to be careful of when making deal, to avoid possible exploitation?
- Would selling the game on our own be better than getting a publisher, in general?
Thanks in advance for your time