A question about cursor sound effects

Orichalcum+

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So im trying to setup a cursor sound effect in a menu i'm making. It plays just fine when the cursor moves slowly, but when cursor moves fast it skips it. It seems like the engine only capable of playing one se at once, and it just ignores any attempt that comes in to fast.

Also, what is the difference between me using AudioManager to play the cursor sound effect, vs using the SoundManager to do it?
As far as I can tell SoundManager is just using the predefined cursor sound, where as AudioManager can play any sound effect.
 

Jonforum

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the AudioManager from rpgmaker are very rusty.
If you need buffering multi sound instance.
You should better use
Pixi-Sound
or
Howler

i use pixi sound from my side but howler are also very good.
 

Orichalcum+

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Well... uhh nevermind that second half, PIXI.sound works great. Thank you for the suggestion.
 

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