RPG Maker Forums

So, while writing for the IGMC, we've come across a question that might be interesting for a bunch of people:

How exactly can you measure the hours it will take to complete the game?

What I mean is, how much dialogue and how much gameplay would be one hour? For an average player of course, not the developer who already knows what to do.

I'd be really helpful to know what you guys think^^

Latest Threads

Latest Posts

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,473
Members
137,823
Latest member
yossiii
Top