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I am working on my first real Project in MV, Its a Short Adventure Game with some Survival and Combat elements that takes place in a Forest setting. Since i prefer simplicity and getting it done soon within 2 weeks, I decided to have not more than 5 maps in the entire game which are all 20 x 20. It also has a Day - Night system, With plans to introduce some 3 other Features like maybe Fishing, Gathering and Cooking.

Now here is my question :

What is the Playtime expected of a such a Game as this ? How much Playtime is too Little ? How much Playtime is too much ?

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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