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- Apr 19, 2015
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What I'm looking for is fairly simple in concept. There is a timer in my game that is constantly ticking down. If it reaches 0, the player is either forced to fight a strong enemy, or the enemy is suppose to join the battle, if the player is in one when the timer runs out. All of this works through a combination of scripts. I am only missing one piece of the puzzle. Stopping the player from running away. I've tried messing around with escape chances, but soon got annoyed and decided to throw in the towel and finally ask for help
Is there any script that allows me to change the availability of escape option mid-battle? Not before battle, IN battle, likely through a script call on a troop event page. I looked all around and couldn't find anyone with this request. Please, if you can help me here, I'd greatly appreciate it. Thanks in advance.
Is there any script that allows me to change the availability of escape option mid-battle? Not before battle, IN battle, likely through a script call on a troop event page. I looked all around and couldn't find anyone with this request. Please, if you can help me here, I'd greatly appreciate it. Thanks in advance.