The difference is, I won't be using these scripts in the game I'm making. I also don't know how to do it yet, lol.
Lol, I am so lost!
module BLOOD module VARIABLE # AI_Variable will be going by the variable you want. It's default is 100 # if you are wanting to use Difficulty Settings with this make sure they are # the same! AI_Variable = 100 end #end variable module DIFFICULTY Easy = 0 Normal = 1 Hard = 2 Insane = 3 end #end difficulty module ENEMY Enemy_AI = /<?

IFFICULTY|difficulty:[ ], >/i
I'm trying to figure out how to use notetags, now Enemy_AI = /<?

IFFICULTY|difficulty:[ ], >/i that line is obviously it, but I'm lost on how to keep it like this:
<easy: 1, Always, 5>
so:
<difficulty: skill#, condition, rating>