A second currency and Tile sets!

Devon

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Does anybody knows a script to get a second currency in the game? I would need that to help in battles, I wanted to make a skill buying system and this would help!

Second question:

I know I can have

More Tile sets... But, what I needed was to get more spaces like: A B C D E and F G somethig like that in the same Tile set!

Thanks!

Edit1:

To help in battles, I mean to make monsters that drop G and monsters that drops S I don't know...

Because I'm having problema to make a variable for this different money!
 
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bgillisp

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I know there are many currency control scripts in the master script list. I don't have them with me right now though, but you should be able to find one. Though do you intend to buy skills with the coins monsters drop? Or did you mean like an AP or JP earning system? Those are different, Yanfly has a JP system on his website, and I've seen AP systems too.

For the second one, I'm afraid that is not possible. The limit of A1 - A5 then BCDE is hardcoded into the editor. What you should do instead is go to GIMP and copy/paste tilesets until you have just what you need for that particular map. Once you do that, you might even find that you never use D ad E even, as you have all you need on B and C now.
 

Devon

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I know there are many currency control scripts in the master script list. I don't have them with me right now though, but you should be able to find one. Though do you intend to buy skills with the coins monsters drop? Or did you mean like an AP or JP earning system? Those are different, Yanfly has a JP system on his website, and I've seen AP systems too.

For the second one, I'm afraid that is not possible. The limit of A1 - A5 then BCDE is hardcoded into the editor. What you should do instead is go to GIMP and copy/paste tilesets until you have just what you need for that particular map. Once you do that, you might even find that you never use D ad E even, as you have all you need on B and C now.
First thanks I will edit my post to give more datails!

And I'm already using E si I need more MORE!

Kkkkkkk
 

Sharm

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You need more than that for one map?  I suspect that either your mapping is a visual mess or you're trying for something that isn't suited to using tiles for.  You might want to try parallax mapping.
 

Devon

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You need more than that for one map?  I suspect that either your mapping is a visual mess or you're trying for something that isn't suited to using tiles for.  You might want to try parallax mapping.
In my game I need some A tiles to appear in the eventos so I need to put those A tiles also in D.

And I don't NEED it, bit it would HELP :)
 

bgillisp

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Go to Gimp, copy and paste out those tiles you are using as events into a sprite sheet, and import them in as sprites. Then you can use them as events and not lose a tile slot (or two). I did that with the Interior C tiles, took me two sprite sheets to make all the ones I used as a sprite instead of tiles.
 

Devon

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OK, I decide to set it done!

I will use the normal currency for the "gold" and a item to the skill one!

For the tiles I think E is good for now!
 

Teivel

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Actually Devon, Currency Generator! by Kalacious did this for people like you to enjoy.

It is a script where you can have as many currencies as you would like, the script needs a little tuning once you have it and it comes with a couple of addons too, shops for just the kinds of currencies you have set up and the ability to have enemies drop said currency.

I would advise you to check it out :)

Currency and shop: http://forums.rpgmakerweb.com/index.php?/topic/16603-kalaciouss-currency-system-and-shop/

Drops: http://forums.rpgmakerweb.com/index.php?/topic/16931-kalacious-drops/

 
 

Devon

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Actually Devon, Currency Generator! by Kalacious did this for people like you to enjoy.

It is a script where you can have as many currencies as you would like, the script needs a little tuning once you have it and it comes with a couple of addons too, shops for just the kinds of currencies you have set up and the ability to have enemies drop said currency.

I would advise you to check it out :)

Currency and shop: http://forums.rpgmakerweb.com/index.php?/topic/16603-kalaciouss-currency-system-and-shop/

Drops: http://forums.rpgmakerweb.com/index.php?/topic/16931-kalacious-drops/
Now this is somethig promising!Must try it out!
 

Teivel

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You are quite welcome, if you need any help with it just ask. I have used it for a previous project and got the hang of it.

Thought you might make a good use for it too.
 

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