Forgive me if I misworded that, but I had an idea... In the game I'm working on, the plot sounds almost sinfully simple AT FIRST... but as the player progresses, the plot seems to get increasingly both deeper and DARKER.
Has this been done before? Of course I'm new at this and this is a learning experience for me, but if done right I think this might be something for the ages...
What are your thoughts?
Edit: Something for the ages? I suppose that might have been a bit thick....
Well, in all honesty there isn't a single thing I can do that hasn't already been done, is there?
I'll just have to do my best!
Has this been done before? Of course I'm new at this and this is a learning experience for me, but if done right I think this might be something for the ages...
Edit: Something for the ages? I suppose that might have been a bit thick....
Well, in all honesty there isn't a single thing I can do that hasn't already been done, is there?

I'll just have to do my best!
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