Salyhin

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Joined
May 18, 2014
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84
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First Language
English
Primarily Uses
RMMV
Story

The protagonist Sol wakes up in the Void which is a place where he goes after he decides to end his life by jumping off a bridge due to loneliness and severe depression, he then is greeted by his Holy Guardian Angel who explains where he is and asks him that if he regrets his decision. Sol tells him that he does and that he wants another chance in life so he can do things better.
In order for Sol to get another chance in life, he first must prove that he is worthy by completing a set of challenges that were given to him by Chaos who is also known as the Creator of All.

Characters

Sol - Your typical socially awkward introvert that has no friends or girlfriend and is a virgin.

Holy Guardian Angel - They were created as a guide, a source of knowledge and wisdom and a protector for all humans.

Chaos - She is known as the Mother of Life, the Creator of All and God.
 

Attachments

  • Title Screen.png
    Title Screen.png
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  • Screenshot 1.png
    Screenshot 1.png
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  • Screenshot 2.png
    Screenshot 2.png
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  • Sol.png
    Sol.png
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  • Holy Guardian Angel.png
    Holy Guardian Angel.png
    1.8 KB · Views: 1
  • Chaos.png
    Chaos.png
    6.5 KB · Views: 1

Latest Threads

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Latest Profile Posts

I have been enjoying a game on my iPhone, called Wonderbox. It is just a little game where you create adventures, share them, whilst also being able to play others. It's a bit zelda-esque. I have started some youtube for those, gonna start with RPG maker things soon as well. So if you wish to see, do check it out :)
SF_People3_3 added!
index.php

ScreenShot_1_3_2022_1_32_12.png
I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on

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