- Joined
- Jun 9, 2019
- Messages
- 5
- Reaction score
- 0
- First Language
- english
- Primarily Uses
- RMVXA
Apologies in advance if I posted this in the wrong place. I'm being a bit lazy after wasting hours trying to make an animation.
So here I am trying to make an animation with the default ones but I'm terrible at placing each sprite and trying to make the animation flow smoothly so I try and download some custom ones only to realize that they are just images and that I need to piece them together myself to make the animation which I'm not great at doing.
And then I looked at a gif I liked and realised, 'what if I just take a slice of each frame and instead of repositioning the sprite, just keep it where it is. Then I can just centre all the sprites in the animator and it will look like a smooth animation'.
So I downloaded the gif, deleted every second frame to reduce the number of frames, converted it into an animated png file and I then turned the animated png into a sprite sheet. Each sprite should be 192x192 pixels. You can only have 20 rows and 5 columns max. You can use 2 sprite sheets giving you a max of 200 individual sprites. Once you have your sprite sheets, place the first sprite in the first frame, last sprite in the last frame and tween.
I used this website to do all of the above. https://ezgif.com/
You should be able to use this with animated files other than gifs.
So here I am trying to make an animation with the default ones but I'm terrible at placing each sprite and trying to make the animation flow smoothly so I try and download some custom ones only to realize that they are just images and that I need to piece them together myself to make the animation which I'm not great at doing.
And then I looked at a gif I liked and realised, 'what if I just take a slice of each frame and instead of repositioning the sprite, just keep it where it is. Then I can just centre all the sprites in the animator and it will look like a smooth animation'.
So I downloaded the gif, deleted every second frame to reduce the number of frames, converted it into an animated png file and I then turned the animated png into a sprite sheet. Each sprite should be 192x192 pixels. You can only have 20 rows and 5 columns max. You can use 2 sprite sheets giving you a max of 200 individual sprites. Once you have your sprite sheets, place the first sprite in the first frame, last sprite in the last frame and tween.
I used this website to do all of the above. https://ezgif.com/
You should be able to use this with animated files other than gifs.