- Joined
- Oct 20, 2012
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Hello
I'm playing around with covers in my game and I would like to make it so, that arrows can pierce through enemy cover (substitute should be ignored in case of bow weapon type). I know that I need to change this part of the code:
My problem is, that this method only has two parameters, none of which I can use for determining if the attacking weapon is a bow or not (the first is the enemy being attacked, the second is the skill which is being used).
I also saw a @subject variable but I have no idea what it's parameters are and the documentation has no info of it (Seriously though, in a case like this how should I know?). It frustrates me, because I know it should be simple to do, but I'm unable to do so because i can't see through the code >.<
Any help would be greatly appriciated!
I'm playing around with covers in my game and I would like to make it so, that arrows can pierce through enemy cover (substitute should be ignored in case of bow weapon type). I know that I need to change this part of the code:
def check_substitute(target, item)
(!item || !item.certain?)
end
(!item || !item.certain?)
end
My problem is, that this method only has two parameters, none of which I can use for determining if the attacking weapon is a bow or not (the first is the enemy being attacked, the second is the skill which is being used).
I also saw a @subject variable but I have no idea what it's parameters are and the documentation has no info of it (Seriously though, in a case like this how should I know?). It frustrates me, because I know it should be simple to do, but I'm unable to do so because i can't see through the code >.<
Any help would be greatly appriciated!


