square357

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I do not know what happened. But A4 tile sets are now passable no matter what I do.


- I check that they are marked X and not O


- check that B upper left is blank an marked 'star' and not X or O.


-I started a whole new project with defaults tileset the do not work (Just started a project and dropped a floor and walls, no Events)


What else could be going on??


Please Help  ;_;
 

Andar

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Follow the link "starting point" in my signature - somewhere in the tips I posted an explanation about the special passability of the A4-Walls that is intended to create the illusion of a 2-level-dungeon in a 1-level-map.


Basically you've used the ceiling portion of the walls, not the true walls, and placed an override somewhere that allowed the player to step on that "ceiling".
 

square357

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Thank you, I am not sure but I added a latter, then removed it, and viola it's all good now!  :D  Although I'm not sure why that worked, I do have a much better understanding of A4 wall  vs Top wall.


Also  A starting point for new users  has soo much other info I can use, thnx for sharing
 
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