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I was wondering for those familiar with Ruby Scripting if there was a way to delay the Battle BGM from playing until the Battle Start animation was done. Say if I wanted to have the animation play, it cuts the area bgm as normal, but it waits until the animation is finished and a battle begins before starting the bgm. I wanted to know if there was a way to do this without adding a prominent silence at the beginning of the track file, as I didn't want to have a really weird loop during battle.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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