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In RPG Maker games, dialogue is pretty common, but there are a lot of different ways to use it. Do you keep your dialogues short, or maybe you have none at all; do you give dialogue only to side characters and NPCs or do you let your protagonist speak?

I'd like to hear from you the length or depth and what kind of dialogue styles you prefer when you are playing an RPG, and what ones you are using in your own RPG Maker projects. What are some things to avoid when writing dialogue for RPGs? What advice would you give people who are looking to improve their dialogue writing?

(Note: the first two questions in the poll are aimed at dialogue between characters in the player party)

Discuss.

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