- Joined
- Sep 27, 2016
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Hi, I noticed that the MZ RTP is pretty much all using indexed colors.
So my question is, if I create an image, for example, a sprite or an overlay, do I also need to convert these images and leave them indexed (256 colors), to match the RTP?
The doubt arose because when converting some of these images, they lose a lot of details, transparency effects are like blocks and are not exactly like those already included in RTP, which even indexed manage to maintain a good quality.
So my question is, if I create an image, for example, a sprite or an overlay, do I also need to convert these images and leave them indexed (256 colors), to match the RTP?
The doubt arose because when converting some of these images, they lose a lot of details, transparency effects are like blocks and are not exactly like those already included in RTP, which even indexed manage to maintain a good quality.