- Joined
- Mar 28, 2017
- Messages
- 35
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
I'm loving this plugin--it allows TP to carry over between battles, and I can even adjust how much TP is gained from HP damage. I only have one problem.
I have created a state that goes into effect after using a big move that drains all TP and prevents the one inflicted from gaining any more TP for the rest of battle (TP regeneration + 0%). This state worked exactly as intended before installing the plugin. Now, it still works as intended with the exception that the character still gains TP when taking damage, where it accrues normally, as if the state weren't there at all. I tried making the TP regeneration a negative value, but that didn't work either.
Any way to completely disable TP gain with a state while using this plugin? I still want TP to regen as normal when the state is not in effect, of course.
The version I have is 1.06, by the way.
I have created a state that goes into effect after using a big move that drains all TP and prevents the one inflicted from gaining any more TP for the rest of battle (TP regeneration + 0%). This state worked exactly as intended before installing the plugin. Now, it still works as intended with the exception that the character still gains TP when taking damage, where it accrues normally, as if the state weren't there at all. I tried making the TP regeneration a negative value, but that didn't work either.
Any way to completely disable TP gain with a state while using this plugin? I still want TP to regen as normal when the state is not in effect, of course.
The version I have is 1.06, by the way.


