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- Jul 2, 2018
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Thanks for coming by, i really need a hand,
So in short i have the QABS system for my game and its going great using it except im using the POP! Horror city pack for a zombie game, which although fine to use im having a small problem.
The problem is that the pack came with no enemy sprites, instead i had to create an event that had the image of one of the zombies so it would have a walk cycle and move toward the player ect, its once it gets to the player it does nothing, i cant call up damage or hurt/push it back.
In short i need to be able to have the event act as an enemy, or find a way to convert enemy/walk cycle over. ill post some screenshots of what im talking about.

So in short i have the QABS system for my game and its going great using it except im using the POP! Horror city pack for a zombie game, which although fine to use im having a small problem.
The problem is that the pack came with no enemy sprites, instead i had to create an event that had the image of one of the zombies so it would have a walk cycle and move toward the player ect, its once it gets to the player it does nothing, i cant call up damage or hurt/push it back.
In short i need to be able to have the event act as an enemy, or find a way to convert enemy/walk cycle over. ill post some screenshots of what im talking about.




