- Joined
- Aug 31, 2015
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I'm aware that getting rid of the party command menu has been a thing lots of people asked for and that there is a script someone posted that does get rid of it but it's inadequate.
I'm using the following script that I found from here and while the party command menu is gone, the input to call it is still there. Basically, pressing X will still play the deconfirm noise and skips one frame. I want to stop the input from working at all, so there is no noise and frame skip.
class Scene_Battle def start_party_command_selection unless scene_changing? refresh_status @status_window.unselect @status_window.open if BattleManager.input_start next_command else @party_command_window.deactivate turn_start end end end #-------------------------------------------------------------------------- # alias method: start_party_command_selection #-------------------------------------------------------------------------- alias start_party_command_selection_abe start_party_command_selection def start_party_command_selection unless scene_changing? @status_window.refresh @status_window.unselect @status_window.open command_fight end endendThanks in advance.
I'm using the following script that I found from here and while the party command menu is gone, the input to call it is still there. Basically, pressing X will still play the deconfirm noise and skips one frame. I want to stop the input from working at all, so there is no noise and frame skip.
class Scene_Battle def start_party_command_selection unless scene_changing? refresh_status @status_window.unselect @status_window.open if BattleManager.input_start next_command else @party_command_window.deactivate turn_start end end end #-------------------------------------------------------------------------- # alias method: start_party_command_selection #-------------------------------------------------------------------------- alias start_party_command_selection_abe start_party_command_selection def start_party_command_selection unless scene_changing? @status_window.refresh @status_window.unselect @status_window.open command_fight end endendThanks in advance.


