- Joined
- Jun 22, 2014
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- 43
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Okay so this is gonna sounds a little weird... In my game, I'm looking for a script or features that allows face graphics in battle. No big deal. Yanfly Battle Engine Ace does that~! We all know that's not bad at all. Nice and easy to use interface, and easy to use.
Then, I found out about Mog Hunter Battle Hud Ex and that one, blew, my, mind! I replaced YBEA in a heartbeat because of the HUD and dynamic actor face changes depending on their action(getting attacked, attacking, Low HP, Death) and it was just cool.
But, what my game really demands for is the use of Transformation Skills (One actor transforming/shifting/turning into another actor), and Summoning Skils(Summoning Actors). I took an interest in Vlue's Pets and Summons which does what I need to do. Also, for transformations, Hime's Effect: Shapeshift which would really help. But, it doesn't change the actor graphic for Mog Hunter's Battle Hud...
So I'm in this search for some kind of way to have the whole, Actor Face Expressions in battle with a Transformation that changes the faceset while the that user is transformed. Then it'll turn back to normal once the effect wears off or until the battle ends. That and the same for summoning too. Has their own faceset etc.
Now to slim it down and make it easier, I used my imagination a bit a figured out that I can use Hime's script for Transforming and Summons. Then, that's leaves the problem with the dynamic face change in battle. In Mog Hunter's, the faceset remains the same. Which is quite silly. I don't want have the face of a human while it's suppose to be a dragon or something taking place.
So, can someone help me on this... complicated quest?(Or is their some magical easy way that I didn't see xD)
EDIT: Sorry if this was posted in the wrong section... Honestly, didn't know where else this topic would be able to go .-.
Then, I found out about Mog Hunter Battle Hud Ex and that one, blew, my, mind! I replaced YBEA in a heartbeat because of the HUD and dynamic actor face changes depending on their action(getting attacked, attacking, Low HP, Death) and it was just cool.
But, what my game really demands for is the use of Transformation Skills (One actor transforming/shifting/turning into another actor), and Summoning Skils(Summoning Actors). I took an interest in Vlue's Pets and Summons which does what I need to do. Also, for transformations, Hime's Effect: Shapeshift which would really help. But, it doesn't change the actor graphic for Mog Hunter's Battle Hud...
So I'm in this search for some kind of way to have the whole, Actor Face Expressions in battle with a Transformation that changes the faceset while the that user is transformed. Then it'll turn back to normal once the effect wears off or until the battle ends. That and the same for summoning too. Has their own faceset etc.
Now to slim it down and make it easier, I used my imagination a bit a figured out that I can use Hime's script for Transforming and Summons. Then, that's leaves the problem with the dynamic face change in battle. In Mog Hunter's, the faceset remains the same. Which is quite silly. I don't want have the face of a human while it's suppose to be a dragon or something taking place.
So, can someone help me on this... complicated quest?(Or is their some magical easy way that I didn't see xD)
EDIT: Sorry if this was posted in the wrong section... Honestly, didn't know where else this topic would be able to go .-.
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