Hello!
I am using
Galv's Party Select script and it works like a charm, however I have encountered a problem. My actors all look pretty much the same, so it's difficult to tell who is who on the selection screen when you see just the face graphics. ):
So now I am wondering if someone could maybe help me add the actor names to the faces? I was able to figure out that I need to insert the draw_text command at a certain position, but I don't know where exactly. Help would be appreciated!
EDIT: OOPS nevermind I figured it out! For future reference for anyone who might need this too, you have to go to line 192, find the method "draw_item" and replace it with this:
def draw_item(index) x = index * (item_width + spacing) y = 0 check_item_max if $game_message.party_list == [0] @mem = $game_party.members draw_face(@mem[index].face_name, @mem[index].face_index, x, y, @set) draw_text(x, y, 128, line_height, $game_party.members[index].name, 1) elsif $game_message.party_list[0] < 0 @mem = $game_party.members draw_face(@mem[index+1].face_name, @mem[index+1].face_index, x, y, @set) draw_text(x, y, 128, line_height, $game_party.members[index+1].name, 1) else @mem = $game_actors @plist = $game_message.party_list draw_face(@mem[@plist[index]].face_name, @mem[@plist[index]].face_index, x, y, @set) draw_text(x, y, 128, line_height, $game_party.members[index].name, 1) end endo7